Turn-limited strategy
Cycles refill over time, while recommended actions and compact results keep every jump, trade, mission, transfer, and retreat understandable.
Persistent space trading since sector 84
Sector 84 is a web-based multiplayer strategy game inspired by the classic BBS era: route planning, commodity markets, timed demand surges, venue-based Stardock missions, daily directives, illustrated ship commissioning, minefields, planet invasions, living NPC traffic, corporation ports, automated logistics, diplomacy, and universes that grow as new captains join.
Game Briefing
Cycles refill over time, while recommended actions and compact results keep every jump, trade, mission, transfer, and retreat understandable.
Explore a living universe that expands as new players join, with safe origin lanes, frontier risk, wormholes, and Stardock hubs.
Preview trade totals, haul Alloy Ore, BioMatter, Fabricator Parts, and Fuel Cells, pursue demand surges, then track credits, market movement, and XP before reinvesting.
Scoring periods, awards, mission chains, Trade Officer logistics, corporation projects, colony production, and PvP risk keep the universe moving while you are away.
Included Systems
Development Status
Sector 84 now pairs a map-first navigation computer and sector-first phone experience with persistent scoring, demand opportunities, illustrated Stardock service hubs, dynamic banking, venue-based missions, ships, career milestones, planet operations, corporation projects, logistics, diplomacy, and combat.